Categories
Group

Week 7 – Working on the scene, Render tests

This week, I focused on improving the lighting setup and updating assets for the project.

Hologram Mesh Light Tests (intensity)
Placing pipes around the scene.
Light coming from underneath the floor (tests).

Furthermore, I conducted tests on various AOVs, including Depth, ID, Cryptomatte, Z, Coat, Diffuse, Specular direct, and Specular indirect. Some of these AOVs may not be necessary, and I may need to add others. To help speed up rendering time, Gonzalo suggested baking lights in Arnold. However, with frequent changes to the scene, I won’t be able to test this until the project’s completion. I also added overscan to the render settings to accommodate Vitus’ needs for compositing.

Testing GPU vs CPU:

GPU Render
CPU Render

I have noticed some rendering problems with the bookshelf and phone models that we placed first due to incorrect texture setup. I plan to update the bookshelf texture as soon as possible. Additionally, one texture is missing from the phone, and I had to replace the liquid texture of the wine bottle. To expedite the texture updating process, I am utilizing the Repath Files tool.

Windows>General Editors>File Path Editor>Repath Files

Issues with the bookshelf texture not rendering properly.
Missing liquid in the bottle (I replaced it with the liquid from the glass instead).

The render time without AOVs is currently around 40 minutes, which isn’t too bad.

Master Comp Version (Render)

Render Settings:

Glow Effect (from the Hologram):

Original Glow Effect
Adjusting Glow Effect

FTrack feedback

Steampunk Project:

  • Those renders looks really good. Match really close the Moodboard references, regarding the look and design as well as the color and the filling.
  • Really looking forward to see the full range render.

Further Research:

AUTODESK Maya Creative (2023) Depth map and raytraced shadows. Available at: https://help.autodesk.com/view/MAYACRE/ENU/?guid=GUID-BC9C9AFE-D90E-4B54-8A2E-22ED1C89A06C#GUID-BC9C9AFE-D90E-4B54-8A2E-22ED1C89A06C__WS17956D7ADBC6E73650E6F747117AE324699-7FF0 (Accessed: 5 May 2023)

AUTODESK Maya 2024 (2023) Shadow attributes. Available at: https://help.autodesk.com/view/MAYAUL/2024/ENU/?guid=GUID-5C4A0775-AF52-42D3-A8D5-299C723D871D (Accessed: 8 May 2023)

Mike Cushny (2014) Working with Depth Map Shadows in Maya. Available at: https://www.youtube.com/watch?v=C4_Z9xW_VMw (Accessed: 10 May 2023).

Leave a Reply

Your email address will not be published. Required fields are marked *